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DELRON
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The Spectre of Castle Coris - The Adventures of
Alaric Blackmoon - Episode 2
Author: Larry Horsfield
Date: 2015
ADRIFT 5
Reviewed by Denk
Yet another great adventure from Larry Horsfield. The
Spectre of Castle Coris is the sequel to the Axe of Kolt, and just as its
predecessor it is a modern improvement of an old spectrum adventure. This time
Alaric Blackmoon has to solve the mystery of a spectre, which terrorizes the
town surrounding the castle Coris. The game can roughly be divided into two
parts: First Alaric must gather whatever he needs in his quest outside the
castle. Afterwards he must enter the castle and free the town of the evil
spectre.
The game is rather big but contains a built-in map, which is well-structured and
very convenient (except when playing online – download the game instead). There
is a nice use of text colors, which gives life to the overall fine descriptions.
The implementation is very good and rarely if ever is guess-the-verb an issue.
Anyway a vocabulary command is implemented.
The puzzles range from easy to hard and the player must remember to examine and
search everything as well as ask the right questions. Note that the game
distinguishes between “ASK [person] ABOUT [topic]” and “ASK [person] FOR
[object]”.
Overall, this is a highly enjoyable game, which just reaches the five-star mark.
Reviewed by Rovarsson
The second Alaric Blackmoon game. It's a large oldschool quest to save a
village from a spectre that's killing and abducting people.
Right from the
start it got my attention because of the mystery aspect. Who or what is this
Spectre? Finding this out is essential to vanquishing it in the end.
I
like my fantasy oldschool, straightforward and unapologetic. Here the mystery
adds to the fun. Good puzzles, a great sense of space once you enter the castle
grounds. Linear, but I don't mind that in this sort of game. Some great, vividly
written scenes.
The author made a design choice that may be offputting
to some: until you enter the castle, you must send the ghost away with a prayer
every 20 turns or so. To me, this added to the presence of the Spectre, to
others, this will get dull.
This game's good for a week, maybe two of
ghosthunting and castlesearching fun. Well worth playing.
Reviews should be considered copyrighted by their respective authors.
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