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Report Espionage Reviews
Author: Shane Alcock
Reviewed by David Whyld (1)
Report Espionage is a fairly interesting game that combines a few decent ideas with some above average puzzles.
Based in part on the Spectrum game Skooldaze, Report Espionage has you as a student determined to prevent his school report being finished and, no doubt, landing you in more trouble than you can handle from your parents. Off you go to prevent this calamitous turn of events aided by, well… not a lot really. There are no hints for this game which is always a shame because, inevitably, the player is going to get stuck and the occasional hint (cleverly used) is a very handy to thing have indeed. At least initially, things are reasonably simple and straightforward and hints aren't required - figuring out the puzzle for the first location involving another student blocking the doorway is inspired - but as the game progresses, it soon reaches the stage where you're having problems with puzzling out what to do next and the lack of a hints system is more noticeable.
As with several other ADRIFT adventures, a large part of the puzzles in Report Espionage involve getting an item, giving it to another character, receiving an item from that character and then wandering around until you find whoever wants it. Sometimes the item the character wants is pretty obvious (the guy trying to play soccer wants (yes, you guessed it) the soccer ball), although other times (the guy who wants the playing cards) it's not so obvious. Quite a lot of the time that I played the game seemed to be taken up with finding a new item and then attempting to give it to every single character in the game until I came across the one who wanted it.
Fortunately there is more to Report Espionage then a simple case of giving and receiving items: you can vandalise the school, help out fellow students, maybe even set off the fire alarm (although guess the verb struck here and I was never quite able to figure out the correct phrasing needed to do this…)
Report Espionage is a well written little game that will while away several hours for you, but don't expect too much from it. With more effort expended on it - including a hints system, better characters and more varied puzzles - there could be a very good game here. Although while Report Espionage isn't the great game it could have been, it's still a decent enough game in its own right.
Logic: 8 out of 10
Straightforward for the most part.
Problems: 10 out of 10 (10 = no problems)
I didn't find any errors, bugs or anything along those lines but the dreaded guess-the-verb popped up on a few occasions.
Story: 6 out of 10
No lie-threatening or world-saving epics here, but an amusing one all the same that is interesting enough to keep the player going back for one more go.
Characters: 7 out of 10
Quite a few characters although the majority seemed little more than static objects for the most part. Some can be spoken to and had fairly varied replied, others seemed to ignore you.
Writing: 6 out of 10
Ranging from average to above average.
Game: 6 out of 10
Well worth playing.
Overall: 43 out of 60
Reviewed by David Whyld (2)
One of the few Adrift adventures I've played and liked. Makes being forced to play through all the useless ones almost worthwhile in the end. Proper puzzles that are possible to solve, and seem to be based more on logic than just trying to guess what the hell the writer was thinking at the time. Haven't finished it yet but I'll definitely be trying.
Reviewed by Mel S
Pretty good Game
This was a simple game with puzzles mainly consisting of taking one item to a different teacher. There was some guess the verb and weak description, but it was overall a decent game.
Reviews should be considered copyrighted by their respective authors.
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