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DELRON
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Regrets Reviews
Author: David Whyld
Date: 2005
ADRIFT 4.0
Reviewed by
Denk
(Please do not play this with
an ADRIFT 5 interpreter as the game might appear broken. Please use the ADRIFT 4
Runner or equivalent)
This short but entertaining game would have deserved
four stars if it wasn't for a bug and confusing moments. I'm sure a few testers
could have discovered those problems. But I guess people rarely get testers for
small entries in local ADRIFT competitions, which is a bit of a shame, as there
is a lot of good stuff in this game.
The game mechanics are like a
standard text adventure though it only has a few puzzles. One could argue that
this game has a heavy theme (regrets), which I am normally not fond of, but this
is more like an interesting story without being overly intellectual.
The purpose of exploring your
cabin is to trigger memories and visions. Most of the game works quite well,
however, one memory can be triggered twice (and you get points twice for it).
Thus, you cannot obtain all memories as the game tells you the game is over once
you have reached 9 points. And that is also confusing: Even if you do not
trigger the bug above, the game will tell you that the game has ended before you
have seen the ending. You can do exactly one thing and only one thing when the
game tells you it has ended. Then you will see the ending. Well, you are told in
the "about"-text that you must leave the cabin when you have 9 points, but you
will often have forgotten that before you reach 9 points.
Anyway, it was well written
and entertaining, but a bit of a shame that many old games do not get bug fixed,
as they can be just as good, or even better than new games.
Reviewed by Robert Street
This is a short review, but “Regrets” is only a short game. I was surprised to find a game with a smaller file size than my entry in the competition. Interestingly in the about section, it says that the game was written for a One Room comp, and it lives up to this with the action only taking place in one room. In fact, it isn't even a particularly full room, with only a couple of pieces of furniture. The aim of this game is that you are exploring the room and have to figure out how to trigger memories. The writing is fine, and the story is well done, but there really isn't much to this game.
I managed to find most of the memories, but I felt that the drawer puzzle was a little unfair, as the solution did not occur to me until I looked at the walkthrough. I tried pulling the drawer aggressively or just hitting it, and I guess I just wouldn't open a drawer in that way. There is an annoying bug at the end, where the only command that works is south. Whilst I was playing, I couldn't figure out what to do when all that was being printed out was "The game has ended." to anything I typed in. The ending was clever though once I got there.
Overall Regrets is fun for the short amount of time that it took to play.
SCORE - 6/10
Review by phazonstorm
Well written.
Proof, if
proof be needed, that David Whyld can write games other than OTT comedies. One
of the few ’interactive stories’ that focus on plot and to heck with puzzles.
All in all a success from Adrifts greatest contributor (game-wise).
Review by thatguy
A delightful game.
I enjoyed
this game very much. It requires an eye for detail that you don’t come across
very often; quite nice.
Review by Chenshaw
Well-written short game
This is a thoughtful game with a well-written narrative. A one-room game,
you have to really focus on a few items to see what you can find and learn. I
liked the feel of this game, although would have appreciated fuller descriptions
of the room and objects.
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