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Montahue Scott & The Mobiua Belt Reviews
Author: The Mad Monk
Date: 2003

Reviewed by David Whyld

A strange interpretation of the "one" room rules aside (the game is set in one room but the player needs to travel to another to find an item needed to complete the game) this is actually quite amusing. The plot makes no sense whatsoever - although the title may have given away the fact that this isn't an entirely serious game - but there is enough gameplay packed into the one and a bit rooms to make up for any shortcomings. 

Though Montahue Scott And The Mobius Belt can be completed in a fairly short number of moves, it isn't a particularly easy game. The task involving getting the communication device fixed had me stumped for a while although in hindsight it was a reasonably straightforward puzzle. 

5 out of 10 

Reviewed by Mel S


Montahue Scott is a very strange game, that seems a bit too complex to fit in one room. It has the makings of a great game, but this just seems like an introduction to the rest of the Montahue Scott games. For a game made in one room, it's good, but it doesn't really hold up as well compared to games with numerous rooms. It shows great promise to a series that I hope will evolve into games that have more than one room. 


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