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Hunting Ground Reviews
Author: Dannymac247
Date: 2008
ADRIFT 4.0
Reviewed by Lumin
Hunting Ground is the first game I've played from this
comp so I can't really say how it compares to the others (except for mine which
are of course perfect and clearly superior to every game, ever, as well as most
movies and books), but looking at the file sizes alone it's clearly the largest
by a wide margin, and seems pretty ambitious with multiple puzzle solutions.
I admit I was getting really frustrated last night by constantly having NPCs
walk in on me when I was trying to dispose of corpses, but this morning I
discovered (what is probably) a bug where you can keep anyone from ever leaving
the dining room and just drug them one by one and lead them away like lambs to
the slaughter, which I am now shamelessly exploiting.
The subject matter probably isn't for everyone, and I've hit a few snags which
suggest it could have used some more polishing time, but the intro hooked me
immediately, the writing does an excellent job of putting you inside the head of
a psycho, and all in all I'm really enjoying it. (In a twisted sort of way. )
Now as for a 'discussion' topic, I thought it was interesting that other than
the obvious thing where you're brutally murdering people in various creative
ways, there are also other 'mature' themes, mostly centered around the Alexia
NPC. I was a little surprised at this at first, and then I had to stop and
wonder why I was surprised, considering I've read plenty of books that were way
more explicit in that area and never raised an eyebrow. I think it may have to
do with the fact that for some reason (with the obvious exception of AIF) most
IF is fairly puritan, even though for years now there's been this big movement
towards "literary" IF with the focus on complex plots and characters. Why is it
then that we still almost never see anything even remotely sexual as an element
of those, like you would in a 'realistic' story in a book or movie or any other
medium? It just seems like there's no middle ground between the extremes of the
juvenile treatment of sex in AIF games, vs. mainstream IF where there's no such
thing and the stork just solves a series of complicated puzzles to deliver a
baby. (Hmm...did I just stumble across an idea for my next game?)
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