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I Was a Teenage Headless Experiment Reviews
Author: Duncan Bowsman
Date: 2010

Reviewed by Wade Clarke

This comic horror mini-adventure was written in three hours for Ectocomp 2010, and fits a clever central conceit and a great 'Aha!' moment into a handful of locations. 

The game begins with your head being sawed off by an evil bad guy and placed on a table. To speak more explicitly on the content in this review would, unfortunately, amount to game-wrecking, given the petite size of Headless, but what I do particularly like about this game is that it doesn't fall down that speed IF hole of being overreaching and underimplemented. Headless's design is totally amenable to the format's logistical restrictions, and the game has a good trick that's fun to work out. This is one "they done sawed my head off" game I am not shy about recommending to the non-squeamish and sundry.

Reviewed by J. J. Guest

Comments: Duncan has this really annoying habit of coming up with really great, really simple interaction concepts. This game is no  exception. Your head in one place, describing all you can see but unable to interact with any of it, your body in another, bumbling around and bumping into walls - genius. Reminds me of a certain episode of "The Young Ones"! Well implemented and polished for speed-if, one of the virtues of keeping a game small.

Reviewed by Wade Clarke

The mechanic of having the legs separated from the body, and having to navigate them by "remote control" was clever. As small as this game is, the implementation is very good, and I'm realising that I value this quality than most in these very strict competition conditions because any idea can be wrecked if the game is not playable.

Reviewed by BlueMaxima

SCORE: 7.5
Comments: Idea was interesting, but it was slightly difficult to figure out that I was actually controlling the body at first.

Reviewed by Eric Anderson

SCORE: 6.66
Comments: At first thought the game was over before it started. If hadn't "bumped" the keyboard, would have quit. Took a moment to understand the body was controllable. Felt a little cheated from any further action - just move out.Very quick and short game, yet enjoyable.

Reviewed by DCBSupafly

Comments: Original, plays with conventions, draws you in, presents options, creepy theme, tricky yet accessible. Great work.

Reviewed by Mel Stefaniuk

Comments: A fun and simple premise executed extremely well in the time limit and possibly the only horror story ever set in Escanba. The "kill him with the shovel instead of the syringe" puzzle was sneaky and I admit took me long time to figure out before I had to turn to the hints.

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