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DELRON
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The Fugitive Reviews
Author: Renata Burianova
Date: 2001
ADRIFT 3.9
Reviewed by Victor Gijsbers
Your phone rings. You pick it up, and a voice tells you
that "they" are coming to get you, and you'd better leave your apartment if you
wish to stay alive. At that point the game starts. You type "look" and get a
room description which mentions a "small table with phone". You type "x phone",
and the game tells you "You see no such thing.". After examining a couple of
more things (some not implemented), the bad guys enter you room and instantly
kill you. Need I say more?
What follows--and I had only enough motivation to follow the walk-through--is a
convoluted quest that makes little sense, involves mazes, and has you moving
from one sparsely implemented location to another in a city that is far too big
for the content it contains. I didn't play it to completion because of a
guess-the-verb problem that the walkthrough did not solve for me.
Not recommended. It does come with a map, though, which is good and raises the
mark just a little.
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