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Cell (Part 1) Reviews 

Author: Mr Petrov
Date: 2007

Reviewed by By Campbell

I feel this game could be quite good. As it stands, it was untitled and had a few spelling mistakes.

The descriptions themselves were very atmospheric and quite well written. What did put me off somewhat was the constant swearing. Perhaps a warning at the start that it contains language might be a good idea?

Anyway, it didn't hold my interest enough to keep me hooked for more than a few minutes.

Reviewed by Anonymous

From your meager description, I wasnít expecting anything very memorable. Pardon me for being wrong! XD

The introduction statements were interesting- being partially a narrative helped instantly set the mood for the whole game. Very nice use of "personality" to make the player understand what the main character was going through.

I also enjoyed your extremely talent of transforming realistic locations and situations into text. Even the "event" scenes were creatively programmed; The urgency you put in each part was outstanding!

The explanation for Genevive was a bit overboard, I thought, but I can understand the player character reacting that way, given his condition. Her role and actions were surprisingly well coordinated- I wanted to make a significant note of her in this review.

Although I found multiple parts of the setting overly reminiscent of Metal Gear Solid, the entire theme and execution is wonderful. You are quite gifted with writing skill; the way you handled action stood out quite prominently.

- Slight spoilers past this point! -
A favorite part of mine was the subtlety of the "hiding" sequence. When she first screamed at me, I didnít know how to respond, and lost. After retrying several times (I tried hiding behind her, under the table, behind the corpse.. kind of laughable now that I think of it ^__^;; ), I noticed the lockers being listed in the roomís description. They were cleverly shown as all being locked except for one, giving the player the choice to hide inside.

The only negative I could find in this adventure was its length. I was already hooked and wanting more after the very first room; I can say Iíll be looking forward to the sequels (if you are still developing them).

Reviewed by TDS

Brief Review of Cell Part I

I like!

It starts off with the whole "I don't know who or where I am or what I should do," theme, but unlike other adventures, it moves along very fast. Before I even finish digesting the intro I have a detailed room with events going on. The first room...seem a little too detailed. 8 lines of description is a bit much. I'm sure some of that description in the room description could be put toward the objects in the room. The same with the 10 line description of a woman. It could be compressed into her distinct features if it were to be so detailed.

Presentation...not so good. No title. No author name. Improper spacing. Abundance of commas.

Back to the intro: it goes by fast. I liked its execution. It had a few simple puzzles (if you can call them that) that made me feel part of the action and not just herded through scenes. The action is sweet.

As for the writing...with lines like "You don't get lips and eyes and abs like that without visiting a surgeon. Do it often enough and you get the sort of generic California plastic beauty that this face wears like a mask." Things rarely get boring. Vivid imagery indeed.

The ending left me angry. I want more. Don't tease me! What happens to the guy? The girl? Bah.

Three Words to Describe It: Promising yet Unfulfilling

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