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DELRON
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Cell (Part 1) Reviews
Author: Mr Petrov
Date: 2007
ADRIFT 4.0
Reviewed by By Campbell
I feel this game could be quite good. As it stands, it was untitled and had a
few spelling mistakes.
The descriptions themselves were very atmospheric and quite well written. What
did put me off somewhat was the constant swearing. Perhaps a warning at the
start that it contains language might be a good idea?
Anyway, it didn't hold my interest enough to keep me hooked for more than a few
minutes.
Reviewed by Anonymous
From your meager description, I wasn’t expecting anything very memorable. Pardon
me for being wrong! XD
The introduction statements were interesting- being partially a narrative helped
instantly set the mood for the whole game. Very nice use of "personality" to
make the player understand what the main character was going through.
I also enjoyed your extremely talent of transforming realistic locations and
situations into text. Even the "event" scenes were creatively programmed; The
urgency you put in each part was outstanding!
The explanation for Genevive was a bit overboard, I thought, but I can
understand the player character reacting that way, given his condition. Her role
and actions were surprisingly well coordinated- I wanted to make a significant
note of her in this review.
Although I found multiple parts of the setting overly reminiscent of Metal Gear
Solid, the entire theme and execution is wonderful. You are quite gifted with
writing skill; the way you handled action stood out quite prominently.
- Slight spoilers past this point! -
A favorite part of mine was the subtlety of the "hiding" sequence. When she
first screamed at me, I didn’t know how to respond, and lost. After retrying
several times (I tried hiding behind her, under the table, behind the corpse..
kind of laughable now that I think of it ^__^;; ), I noticed the lockers being
listed in the room’s description. They were cleverly shown as all being locked
except for one, giving the player the choice to hide inside.
The only negative I could find in this adventure was its length. I was already
hooked and wanting more after the very first room; I can say I’ll be looking
forward to the sequels (if you are still developing them).
Reviewed by TDS
Brief Review of Cell Part I
I like!
It starts off with the whole "I don't know who or where I am or what I should
do," theme, but unlike other adventures, it moves along very fast. Before I even
finish digesting the intro I have a detailed room with events going on. The
first room...seem a little too detailed. 8 lines of description is a bit much.
I'm sure some of that description in the room description could be put toward
the objects in the room. The same with the 10 line description of a woman. It
could be compressed into her distinct features if it were to be so detailed.
Presentation...not so good. No title. No author name. Improper spacing.
Abundance of commas.
Back to the intro: it goes by fast. I liked its execution. It had a few simple
puzzles (if you can call them that) that made me feel part of the action and not
just herded through scenes. The action is sweet.
As for the writing...with lines like "You don't get lips and eyes and abs like
that without visiting a surgeon. Do it often enough and you get the sort of
generic California plastic beauty that this face wears like a mask." Things
rarely get boring. Vivid imagery indeed.
The ending left me angry. I want more. Don't tease me! What happens to the guy?
The girl? Bah.
Three Words to Describe It: Promising yet Unfulfilling
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