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DELRON
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The Camping Trip Reviews
Author:
GoblinBoy
Date: 2006
TADS
What does AIF stand for? Adult Interactive Fiction.
If you likely to
be offended by games with sexual content, you are advised not
to open these
files.
Reviewed by Grimm Sharlak
Basic Plot:
Playing the role of a teenager who’s just completed his driving test, you, your
friend Mike and your respective girlfriends, Becky and Melissa, head out on a
camping trip. The lack of adult supervision gives you ideas for finally scoring
with Becky, while Mike and Melissa seem to be all over each other!
Things soon take a turn, however, as you and Mike enter a bet to see who can bed
Becky first (just to encourage you, of course), with Melissa as fair game as
well. The winner gets laid, the loser has to forfeit something to the winner…
Overall Thoughts:
GoblinBoy has made a worthy follow-up to The Baron’s Plot (although the real
sequel is coming) with a game that while in a somewhat familiar setting; horny
teens go off to camp, is an innovative and exciting game.
Puzzles/Gameplay:
Camping Trip is never too taxing, puzzle wise, and the game flows nicely. The
camping area is small and self-contained, and most puzzles are solved by knowing
what to ask – indicated by
bolded text. As such, I was able to complete the game in quite an easy fashion,
without any hold-ups to speak of.
Sex:
While some might think that having only two girls in the game would limit
things, but there are number of interesting situations, and both girls are built
up as being highly desirable throughout the course of the game, and not to
mention that the end game rewards are great…
Technical:
The technical side of the game is handled well. The only bug I found (as this is
version 1.3) was you could end up wearing both your swimming trunks and regular
clothes at the same time. Not a problem except for in the game of spin the
bottle, but still noticeable.
Intangibles:
The aforementioned spin the bottle game can get a bit grating, especially if
you’re going for the alternate plotlines.
The alternate plotlines, however, are handled well and I really enjoyed seeing
them. Not to mention what happens if you choose to go to sleep at different
times without anything interesting having happened with the girls yet…
Final Thoughts:
The Camping Trip, while short, is a fun little romp with a surprising amount of
depth to it. Highly recommended.
Rating: A
Reviewed by BBBen (Inside
Erin Volume 4 Number 5 - May 2008)
Basic Plot
You are going camping with your virgin girlfriend Becky, your best friend Mike,
and his slutty girlfriend Melissa. Mike issues a challenge to you - each of you
has to try and score with the other's girlfriend. Who will win, and who will
claim Becky's virginity?
Overall thoughts
Despite the praise and awards that other games by GoblinBoy have achieved, this
is actually my favourite of his games. It is, I think, the hottest one he's put
together and as a consequence (and because of the branching story paths) I have
replayed this one. There aren't too many AIF games that tend to warrant replay,
so that's pretty high praise.
There's definitely a dark side to this game - it has the twisted and
anti-romantic approach that GoblinBoy regularly employs, to give more of a
depraved sexual thrill than a wholesome one. This is particularly embodied in
the amount of sex the main character, potentially, watches his innocent
girlfriend have with Mike. It's not the kind of thing that I've ever had the
stomach to write myself, in past, but I can see why it's popular, and in many
ways stands out among AIF games.
Puzzles/Gameplay
This game gives the player two main, branching story paths. This is very
interesting, and probably the most impressive thing about the game. Figuring out
the puzzles to advance the plot or choose the plot direction isn't too hard, but
there are hidden things to find and a good level of interactivity.
There are some well executed moments, like the spin the bottle game, that mix up
the conventional AIF SSS gameplay, and give different approaches to similar
situations depending on the player's choices.
Sex
The sex is, unsurprisingly, the focus of the game. It works very well, though as
I commented before it's a little bit more perverted than some AIF sex. The 'wife
swapping' theme (though it's really girlfriend swapping, but you know what I
mean) throughout the game is explored quite thoroughly, as well as a fair bit of
teen/underage type sex. If those kinks work for you then this will be a very hot
game; if not then I'd avoid it, as you're definitely going to run into stuff you
won't enjoy, even on the 'good' path (where you win with Becky).
As I also said before, there's a lot of sex in the game, particularly at the
end, incorporating a mix of traditional SSSs, restricted sexual situations, sex
toys and a few commands that you cannot normally use in a game.
Technical
There may have been a few minor bugs in the first release, but as the game is
quite sophisticated that's excusable, and I believe the latest version is
technically clean. It's reasonably technically ambitious and still polished, so
that's very good.
Intangibles
There's a definite feeling of the author being really inspired in the writing of
this game, and that's very enjoyable to read. Of course, with the amount of
content GoblinBoy has produced recently he doesn't seem to have much lack of
inspiration, but this work is the one in which I particularly felt there were no
real 'going through the motions' moments, that will tend to creep into a repeat
author's games. This was GoblinBoy's second released game but apparently his
first AIF project, so it has the freshness of someone coming newly to the scene
with good ideas.
Final thoughts
Every new author that comes along and really makes a mark in AIF always has a
few less inhibitions in certain areas than the authors that came before. This
can unleash a floodgate of imitators in some cases as the community accepts that
a certain kink is now okay. It hasn't happened too many times recently, and
hasn't really happened even with GoblinBoy, but I definitely did get the feeling
with The Camping Trip in particular that GoblinBoy was pushing certain
boundaries that had grown up in AIF. He's pushed them further since, but to my
mind this was the game that had the biggest impact.
I can't say that I really want to lose myself in GoblinBoy's world - it's too
evil - but it's definitely hot, and that's really the most important thing. I
debated whether to give this game an A+, but I think I'll leave that score open
for GoblinBoy's works in progress, to give him something to shoot for... Anyway,
top marks for effort, innovation and skill; this game is a keeper.
Rating: A
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